Selene Game Engine 中文版
Selene is an ECS game engine for MoonBit with a WebGPU-first web backend and a raylib native backend.
| Package | Purpose |
|---|---|
Milky2018/selene |
Core ECS/runtime modules (app, asset, animation, scene, physics2d/3d, render2d/3d, ui) |
Milky2018/selene_webgpu |
Web backend implementation |
Milky2018/selene_raylib |
Native backend implementation |
moon update
moon -C examples-web build --release
python3 -m http.server 8000Open http://localhost:8000/examples/index.html.
- English tutorial: docs/tutorial-en.md
- Chinese tutorial: docs/tutorial-zh.md
- Changelog: docs/CHANGELOG.md
- Examples: examples
Selene is still experimental and evolves quickly.
Apache-2.0